Resume

Blair Wolf

SUMMARY: 20+ years of experience in illustrating graphics for use in commercial applications. Production of art to be used for final application in animation, web sites and print media, including, but not limited to: textiles, brochures, newspapers, phone books, fliers, newsletters, stationary, slick sheets, signage, automotive advertising, etc.

PLATFORMS
Silicon Graphics, PC, and Macintosh.

SOFTWARE EXPERIENCE
CS4, Joomla!, WordPress, HTML, PHP, Various non-mainstream software packages. Always learning something new so this stuff changes more often than I am willing to update it.

PROFESSIONAL EXPERIENCE:
8/05– Present, Neolith Graphics, Creative Director
Design and build graphics for web sites and print work. Meet with clients & vendors to discuss needs and objectives. See production process through to final.

8/96– 1/06, Blair Wolf Design, Owner & Chief Creative Officer
Design and build graphics for web sites. Create print work for specific needs (i.e.: newspapers ads, event tickets, stationary, business identity/logos) catering to small & medium businesses.

11/95 – 6/97, Realtime Associates, El Segundo, CA, 3D Artist
Build and animate characters and background/foreground elements using Softimage on SGI and PC platform. Organize and maintain portions of the art databases.

10/94 – 8/95, Trimark Interactive, Santa Monica, CA, Lead Artist
Design, create, paint, and map real time models. Storyboard, direct, edit, and add post F/X to demos. Design game icon. Provide limited sound direction. Consult on game documentation, art, feel and continuity of final product.

3/93 – 8/94, Activision Studios, Los Angeles, CA, 3D Artist
Create graphics, build, paint, map, and animate 3d models and SF/X for weapons and damage. Storyboard and animate concepts for bumper animations. Create magazines and Nintendo box cover for marketing department and maintain art database.

9/92-3/93, Metrocel, Hollywood, Ca., Ink & Paint Artist
Ink & Paint and QA for Ren & Stimpy, Beavis & Butthead, Zbots, various animated commercials and test work for Aladdin the game, Cathy and Edith Ann.

EDUCATION
California Institute of the Arts (CalArts)
School of Character Animation, Graduated May of ’92.

Phoenix Institute of Technology
School of Design and Production Art, Graduated June of ’87